LUMEN UPDATE RELEASED
It’s taken months, but with a LOT of work under the hood, we feel it’s worth it. Lumen is active, Deck27 is ready, and dedicated servers are up!
— We have updated the foundational systems of the project, which was one of the more time consuming and tedious processes. That is 99% done, and just a matter of working out kinks as we go now.
— DM-Deck27 is complete, optimized, and ready for testing.
— Big AMD GPU related bug is squashed.
— Lumen G.I is now active when using High/Epic Global Illumination settings
— Lumen Reflections are now active when using High/Epic Reflection settings
— DLSS and FSR3 are reimplemented to help ease performance when using Lumen, for those who want the shiny.
— Mapvote is now active (Default Key: L) and can be triggered any time. Once a vote is triggered, a 60 second time to vote begins. If a vote fails (anti-troll) then a 30 second cooldown happens before next vote can begin.
— Deathmatch, Team Deathmatch, CTF, and Duel are now pickable gamemodes, with maps sorted accordingly.
— Debug characters hidden from Character Customization
— New Placeholder character added for 3 total characters to use for now, with more coming.
— PUG (Pick up Games) via Discord PugBot. For usage instructions, see the #pug-help channel. Channels are #idm #itdm #ictf #duel
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